Axis Software Setup
Axis Studio Export Settings
- File Type: Biovision BVH
- Skeleton: Axis Studio or Axis Studio - Thumb Open
- Enable Displacement
Axis Neuron / Axis Neuron Pro Export Settings
- File Type: Processed BVH
- Add T-Pose: Head Frame
- Enable Displacement
3Dxchange
3Dxchange is needed whenever you bring 3rd party assets into iClone.
- Import your BVH file.
- Make sure the Timeline is on the first frame.
- Click Convert to Non-Standard.
- In the dropdown menu, select Maya HumanIK
- Check Active
- Click Convert
- Go to File --> Export
- Check Export Animation
- Check Export r|Motion
- Click OK
Now we will move into iClone.
Setup in iClone
Have a character in your iClone scene. You can make one in character creator or convert a 3rd part character in 3Dxchange. Select the character in the Viewport and then go to your Content Browser.
- Go to Custom
- Select the Motion tab
- Open the Motion folder
- Double click the file to add the animation to your character.
Press play, the animation should play on your character.