Axis Software Setup
Either have your mocap suit ready to record or play a recorded take on loop.
Axis Studio Settings
- Go to Main Menu --> Settings --> BVH Broadcasting
- Enable Capture for live data or Edit for recorded data
- Skeleton: Axis Studio or Axis Studio - Thumb Open
- Enable Displacement
- Protocol: TCP
- Check that the IP and Port numbers are correct
Axis Neuron/Pro Settings
- Go to File --> Settings --> Broadcasting
- Enable: TCP and BVH
- Enable: Displacement
Setup in Notch
- Open Notch and import a character into the node editor or resource bin
- The character should be a human IK character. You can download a character from Mixamo
- Create a new layer
- Go to Import Resource --> 3D --> FBX Scene
- Navigate to where your character FBX is saved and import
- In the import Object/Scene window, set the Scene Scale to 0.01 and leave all boxes unchecked
- Drag the character from the Resource Panel into the Node Graph
- Connect the Root node and Imported 3D Scene node
- This will add your character to the scene
- Search for the Perception Neuron Mocap Skeleton node and drag it into the Node Graph
- Connect it to the Root
- Make sure the Axis Neuron Sever Address and Sever Port numbers are correct
- Connect the Perception Neuron Mocap Skeleton node to the character’s hips by dragging the hips of the character to the Perception Neuron Mocap Skeleton Node
- Press Play and your character should be driven by the mocap data
- Remember that Notch currently does not support finger tracking, but this should change in the future.