Advanced BVH will be used in Autodesk applications, as it includes a special BVH format. Users have the option to stream prerecorded data or real-time data. Enable Capture if you are broadcasting live data or enable Edit if you are broadcasting recorded data.
Toggle between working with connected hardware or playing back data.
- Advanced BVH - Capture
- Use when connected hardware is active.
- Advanced BVH - Edit
- Use when playing back motion capture data.
Choose from different supported output skeletons. If you are working with AUTODESK products, which mostly use HUMAN IK skeletons, we recommend using Maya/Mobu skeletons.
Set the EULER angle. The default value is YXZ, which is standard for Maya and Motionbuilder
Option to include translation/scale data in the output. This has an important role when retargeting. Enabling is recommended if user is using our default Axis Studio skeleton, disable if you are using a custom character. When this option is enabled, the avatar sizing will be.
TCP Protocol is only available for this data format.
Select Either a LOCAL ADDRESS or a set IP ADDRESS which will host your motion capture streamed data.