Advanced BVH will be used in Autodesk applications, as it includes a special BVH format. Users have the option to stream prerecorded data or real-time data. Enable Capture if you are broadcasting live data or enable Edit if you are broadcasting recorded data.
Stream Enabled
Toggle between working with connected hardware or playing back data.
- Advanced BVH - Capture
- Use when connected hardware is active.
- Advanced BVH - Edit
- Use when playing back motion capture data.
Skeleton
Choose from different supported output skeletons. If you are working with AUTODESK products, which mostly use HUMAN IK skeletons, we recommend using Maya/Mobu skeletons.
BVH Format
Rotation
Set the EULER angle. The default value is YXZ, which is standard for Maya and Motionbuilder
Displacement
Option to include translation/scale data in the output. This has an important role when retargeting. Enabling is recommended if user is using our default Axis Studio skeleton, disable if you are using a custom character. When this option is enabled, the avatar sizing will be.
Protocol
TCP Protocol is only available for this data format.
Local Adress
Select Either a LOCAL ADDRESS or a set IP ADDRESS which will host your motion capture streamed data.